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Stronghold 2 game engine
Stronghold 2 game engine






stronghold 2 game engine
  1. Stronghold 2 game engine series#
  2. Stronghold 2 game engine free#

New falconer posts will take care of that problem as the birds fly around town striking fear into the hearts of rats everywhere. Controlling the sewage isn't quite enough if rats are still running around biting everyone's ankles. Just be sure to accommodate the growing poopulation because those pits fill up and will start to overflow if there aren't enough of them. Special pooper scooper peasants will get out there and clean up your piles o' nastiness scattered around town and deposit it back in a special pit. In this case, new structures will be available to take care of the problem. Thankfully, every problem has a solution, especially in games with heavy city planning elements. If left unchecked, both of these problems could serious damage your township and your reputation as a leader. They're attracted to the stink and spread the disease cloud all over your town. If exposed to it too much, there is even the possibility that they'll die. When people walk through this cloud, they might get sick and begin to cough.

stronghold 2 game engine

Eventually, when this refuse piles up, it's going to bring sickness with it, in this case represented by a noxious green cloud centered on the pile of crap. This time, players will have to plan for the eventual infestation of both rats and disease thanks to virtually non-existent sewer and waste disposal systems. Just occasional events to throw a wrench in an otherwise well oiled economic machine. As Firefly readily admits, the original Stronghold glossed over some of the more grimy sides of medieval life.

stronghold 2 game engine

A sequel has to incorporate new ideas to stay fresh and Stronghold 2 looks to provide a few new ideas.

Stronghold 2 game engine series#

The danger in keeping a game system similar to a previous title in a series is stagnation. This is actually especially useful in combat… which I'll get to more in a second. For instance, one a patron enters an inn, the view building roof and wall will vanish allowing players to see inside. The outside of each of these buildings will be displayed while there are no people inside of the buildings. Storehouses, bakeries, granaries, and more all look the same. Many of the old buildings will actually be familiar both structurally and graphically. It's the basics that any fan of Stronghold will be used to. Wood has to be chopped, stone has to be quarried, and metal must be mined. Farmers grow food, bakers turn the food into useable goods, and those goods are stored in granaries for future use. At the basic level, the same system of resource management is in place. From a city building standpoint, Stronghold 2 remains true to the original. Another major concern is making sure that the interface and gameplay doesn't change so much as to be completely unfamiliar to fans of the old game. Keeping them low is still a priority in order to reach as many homes as possible. They're still a ways out however and much more optimization needs to be done, so they won't know the minimum specs for a while yet. I can assure you they're taking that seriously and testing the game on machines, which shouldn't really be able to run it. Among the biggest is the added cost of computer power necessary to run such programs. There are always a number of concerns for game developers when they move out of familiar territory for their core audience. Laddermen can return to the engineer's guild for a replacement ladder after they set up their original one.This time, the guys at Firefly were determined to work outside the confines of 2D and began building their new 3D engine.

stronghold 2 game engine

Siege engines in Stronghold 2 come with their operator engineers upon creation from the engineer's guild or a siege camp, with no additional cost. Engineers with oil can be freely commanded around and they return to the smelter for fresh supply after pouring it. When an oil smelter is built, the game automatically recruits engineers to man it and assigns them to oil duty, up to three.

Stronghold 2 game engine free#

While they are free to move around, their sole responsibility is to repair damaged walls, which they automatically do by retrieving stone from the stockpile and moving to the breach. Standalone engineers work differently to previous games. Siege engines instantly appear at the guild's location. A rally point can be placed to a custom location per troop from the building panel, which can be reset to the guild itself. Freshly recruited troops gather at the guild's entrance, unless an assembly point is set. The Engineer's Guild allows the recruitment of engineers and laddermen for gold, as well as the construction of catapults and fire ballistae.








Stronghold 2 game engine